RC Mini-tip: Get good tools

Just bite the bullet and get a decent set of screwdrivers. This Dynamite 1/16" driver's tip has worn down and even twisted while trying to unscrew a screw.

I'm not sure whether to be disappointed with the screwdriver, or impressed by the screw, which did not strip.

RC Mini-tip: Name decals

Print your own custom name decals with inkjet sticker paper. $0.50 per sheet at my nearby Fedex Kinko’s.

Generating the image is up to you.

RC Mini-tip: Shock stand

Four holes make a stand for letting air bubbles settle.

A body reamer does the job on this plastic toolbox.

RC Mini-tip: Even out tire wear

If your truck uses the same tires all around, rotate them frequently to have the tires wear evenly.

On most tracks, the tires on will wear faster on one side than the other. Be sure to rotate them in the same pattern each time. I do "back across".

RC Mini-tip: Prevent flat spots

Keep tires off the ground to prevent flat spots from forming in the foam inserts.

An upturned food container makes a cheap car stand.

RC Mini-tip: Buggy body fastening

Use hook-and-loop fasteners (“Velcro”) to attach a buggy body.

It’s much easier to get on and off than clips, and reduces fatigue on the nose of the body.

There’s more than one way to win a race

Somehow, I managed to come in second place last weekend, in a field with some very competent stock SCT drivers. This is especially peculiar when you look at the results:

Position Driver Laps Time Fastest Lap Behind
1 COLLINS, JOHN 19 6:14.647 18.543 None
2 ZACH MILLER 18 6:06.510 19.270 None
3 CARY CRONIN 18 6:08.978 18.437 2.468
4 MAGGIORE, MIKE 18 6:12.824 18.395 6.314
5 BRANDON DYCHE 17 6:03.586 18.632 None
6 FROST, ETHAN 17 6:15.874 18.961 12.288
7 DAVID WINKLER 16 6:09.866 19.951 None

What should really stand out there is that my fastest lap was the second slowest of all the drivers in that race. My fastest was 19.3 seconds and almost everyone else had fast laps in the 18s. How then did I come in second?

I never rolled over. Not even in the qualifiers! See for yourself:

Okay, I rolled a couple times, but I never required a marshal to get going again. By playing it safe on the corners and the jumps, I may have added a few tenths to my laps, but I saved all the time I would have lost by making a mistake. Something to think about next time you go for the triple.

RC Mini-tip: Heat shrink CVD pin retainers

Use large-diameter heat shrink to keep CVD pins from coming out.

Before resorting to this method, use thread lock on the CVD setscrew and tighten it down very securely. If that still doesn't keep the pin from sliding out, then try the heat shrink.

RC Mini-tip: Balance every time with better cables

If you’re using race-style packs, hack up the balance plug to make it easy to use.


Click images to enlarge.

Slice off part of the balance plug connector and you can plug it into larger ports.

RC Mini-tip: Faster shock oil changes

Use syringes to fill shocks with bleeder caps, without taking them off the car.

Drain the oil by removing the screw and compressing the shock. Insert the syringe and apply a little pressure on the plunger while cycling the shock up and down. You’re not trying to force the oil in, but to exchange the air in the shock with the oil in the syringe.

RC Mini-tip: 1/10th wing mount screws

You can use screws instead of clips for mounting wings securely.

Snip off the existing posts and drill holes slightly smaller in diameter than the screws you’re going to use.

RC Mini-Tip: Labelled hex wrenches

Use heat shrink to indicate hex wrench sizes.

Left to right: 1.5mm, 2mm, 2.5mm, 0.05”, 1/16”, 3/32”.

Track Day Log: August 3rd, 2013

Practice

The new track layout at Tacoma R/C Raceway is here, and this was my first time driving on it. My main focus is on coming up with a good racing line and figuring out the track features.

Track Layout

[Panorama from the driver’s stand] If I ever figure out how to embed panoramas, I’ll do that instead.

The back straight leads into an extra long sweeper. You can almost keep the throttle pegged here as it loops completely around to the drivers’ stand. This should be taken as one large arc, rather than two discrete turns.

The following two doubles are pretty trivial. Letting off the throttle right before the first one should be enough to slow you down to make the landing. Be wary of the shallow table-top immediately before the triple. You will need to take that slowly to make the sharp turn after it.

The triple in the center is a tricky bit for stock SCT. I don’t think there’s any way to clear the whole thing, the two options are going inside and doing a double-single, or going wide, skipping the first jump, and doing a double instead. I ran two 6 minute sessions trying out the two variations, and found that going wide was almost a second faster. I think that the first option, the double-single, could be faster, except that it’s hard to hit constantly. The area to land is very small, and you would have to hit it very precisely. It might be a viable passing option if there’s a battle going on outside. Also, be wary of the pole that divides the two lanes; the dirt surrounding it swells up on the sides, and cutting it too close will cause you to roll over.

The step-up section near the driver’s stand is annoying at first, because it must be taken very slowly. Dropping down the steps is fairly slow as well; if you take them too quickly, your car will not have enough time to settle, and will be very unstable as you enter the straight.

The “V” shaped double before the straight seems like it was designed to work for a slower, inside line as well as a fast outside one, depending on where you land off the steps, but I try to keep as close to the inside as possible, to avoid coming up short on the landing.

Overall, I’m not too thrilled with the layout for stock SCT. Compared to the previous layout, which had a huge triple and a fairly large double immediately after it, there’s no “big air” for stock trucks here. The fast part is the straight, and the rest of the track is very slow and technical.

Setup Changes

I switched from the VTS slipper back to the normal “V2” slipper on my SC10. I didn’t get a chance to do any runs before or after to compare, as it’s a new layout anyway, and I don’t have a performance baseline. It should be faster, as there’s less rotating mass in the V2, than the VTS. Apparently, the VTS slipper is better for mod though, where slippage is more frequent.

Racing

Fairly large field for Stock SCT this time. 8 racers; 2 groups of 4 in qualifying, one big 8-man main. Unfortunately, I didn’t really get to battle with anyone. I tried to carefully watch what the top guys were doing, particular on the triple, and down the stairs. I eventually started going slower down the stairs, which was more stable, but I still think it was slower. I didn’t roll over much either in these races. The new track is just kinda slow and deliberate. No videos this time, so no post-race analysis.

Q1: [Stats]
Q2: [Stats]
Main: [Stats]

Radios

The things that connect you with your car. Some are simple and bare-bones, and some are overloaded with features you’ll never use. Either way, radio choice is a pretty critical decision that often gets overlooked.

There are really only two things to consider when choosing a radio: comfort and features. By “features”, I mean settings, programs, and options; things that you can adjust to effect a noticeable change. By this measure, frequency hopping systems, channel resolution, and response rate don’t count. I’m talking about things like trims, dual rate, mixing, etc.


That rounded trigger is the reason I'm still using the DX4S.

Comfort is paramount in radios. Each one has a different shape, texture, and springiness that you may find awesome or annoying. Every radio is shaped differently, and it may take some experimentation to find one that fits your hand comfortable, and puts the wheel in the right spot. If the wheel is out of place, you won’t be steering as well, and if the trigger is oddly shaped, you might find yourself not braking as much as you should.

Features come second, and they can get overwhelming. Don’t get suckered in thinking about all the features you might use sometime in the foreseeable future. Get a radio with the features you’re actually going to use. What these features are really depends on your situation. For racing electrics, the only features you really need are steering trim and end point adjustment. The rest are just nice to have. For nitro, you will also need throttle trim and EPA, and maybe a third channel if you have a separate brake servo.

I’ll use Spektrum as an example, though I’m in no way endorsing their products. They just have a good range of surface transmitters that fit my criteria levels nicely:

DX2E – Steering and throttle trim, but no EPA. Without EPA, you may be missing out on extra steering that your car can give you. This is equivalent to most of the radios that come with RTRs.

DX2L – Adds EPA for both steering and throttle. If you’ve only got one car, this radio perfectly meets my minimum criteria for radio features. You can use this radio with confidence, knowing that it’ll be able to maximize your car’s potential. Even though they sell it, Spektrum doesn’t actually list this radio on their main site, but it comes with some of their RTRs, and you can buy the transmitter from them or easily find it on eBay.

DX3C – Adds model memory, critical if you have more than one car, and a third channel for brake servos. Also supports more technical features, such as steering/throttle exponential and programmable mixes, which are nice, but not really necessary. Why anyone would get a Spektrum radio higher up than this is beyond me.

Through a series of panicky rushed decisions, I’m currently using a DX4S. I bought it in a hurry because the radio I had planned on using failed two days before a race, and I hadn’t taken the time to research better options, like the DX3C or the FlySky FS-GT3B. Three hundred dollars of buyers remorse and two weeks later, the steering return spring snapped. I fixed it myself, instead of sending it in for six weeks of waiting for a warranty repair. By now, I’m used to the way the radio feels, and I’ve got too many installed receivers to switch to something else. I’ve replaced the steering wheel with a smaller one, and wrapped the grip to make it more comfortable to hold, but I still regret buying it.

It’s very easy to get lured into buying a radio that’s too expensive because of all the things you don’t need. However, your radio is going to be with you for a very long time, possibly your entire R/C career. You don’t want something low-quality, but you don’t want to get swindled by an expensive radio either, so think carefully when making your purchase.

SC10.2 Setup July 27th 2013

Changed some things to get more rear traction.

[Setup Sheet]

Track Day Log: July 27th, 2013

Practice

Try out fresh tires, suspension changes, and motor fan for faster lap times.

Ambient temp: 71F, track temp: 66F

No Fan Fan +Timing
@ Start 87 F 84 F 82 F
@ 5 min 134 F 118 F 118 F
@ 10 min 153 F 134 F 134 F

With this much extra cooling, I’m going to try upping the timing a bit to get some more speed. Changed endbell timing to 40 degrees, up from 35.  After timing change, no noticeable increase in temperature. Maybe even more timing, or another tooth on the pinion.

Race Results

Q1

Having trouble keeping the tail end in. Driving kinda twitchy from drinking a caffeinated beverage.

[Video|Stats]

Q2

Much more difficulty driving smoothly. had to stop mid-race and take a break to calm down. Tail end still swinging out all the time. I really want a front sway bar.

Threw away soda and chugged a bottle of water. Changed rear springs to blacks instead of whites (1.90 vs 2.10) and moved rear shocks to inner-most holes. Sauced the rear tires just a little bit, not enough time to soak in.

[Video|Stats]

Q3

Rear traction greatly improved. Peter and I had some good battles, especially near the end. Managed to qualify second.

[Video|Stats]

Main

Started second, managed to keep up with Jon Sterling for a few laps before he took off. Peter and I battled for a bit, but toward the end, I started making mistakes and got tangled up with the racers who were a lap behind me. I wasn’t able to close the gap, but Peter never actually lapped me. I think it went well.

[Video|Stats]

Takeaways

  • No caffeine before a race.
  • Rotate tires each morning to even out wear and performance. I’d rather have traction without asymmetric tire saucing if I can manage it.
  • I feel like a front sway bar would be nice.

Setup Changes

  • Black (1.90) springs on rear instead of White (2.10).
  • Rear shocks mounted fully inward.
  • Fresh JC Bar-codes all around.

Racing Classes - Stock SCT

There are plenty of different racing classes around for various driving styles and track conditions. I'll tell you what classes I'm racing in, and why.

I'm currently racing in Stock SCT and Stock Buggy on indoor clay surfaces, and loving it. I'm starting off with slower classes and eventually moving up to faster ones. Stock SCT is first, followed by Stock Buggy, which is considerably faster, and after that, I'll probably get into 4x4 SCT, which is both faster and more expensive!

Stock 2WD SCT

Stock SCT is the perfect class for new racers. It's slow and easy to control, so you won't be crashing into walls all the time, and you'll learn how to drive a line better. The full-fender body and bumpers lets them take crashes better and bump into other cars without causing a massive wreck.

Class rules:

  • 2S (7.4v) LiPo
  • 17.5 turn ROAR-approved 2-pole brushless motor
  • "Blinky" non-timing ESC
  • 2WD Short course truck

Why it's great:

  • It's slow - Being slow is an awesome thing. It makes your racing line extremely important. On a well-designed track, most of the jumps won't be possible unless you've maintained a lot of momentum through the corners. You don't have the option of "punching" it before a jump in hopes of clearing it. If you don't take the corners properly, you're not going to make it. Now, just getting around the track smoothly is a challenge, and challenges are fun. Once you get a feel for the track, you feel this sense of flow as every corner and jump blends into the next. The track becomes one continuous segment, and that is an awesome feeling... when you get it right.
  • The electronics don't matter - I've used a number of different stock motors, the cheapest of the cheap, a burned-out cheater, an RTR-inclusion, and a "top notch" bullet. Aside from the burned-out one, I genuinely haven't noticed a difference between any of them. With the exception of the semi-legal Trinity D3.5, which is definitely faster than the rest of them, I believe that any ROAR-approved 17.5 motor is going to be just as good as any other one. The same goes for speed controls. Since in this class, all ESC timing is banned, no ESC is going to be faster than another, as long as it can push enough amps. All timing is done directly off the readings from the sensor board.
  • It's cheap - You can absolutely go racing in stock SCT, and win, with $400. The 22SCT RTC is another good example; $600 for a race-winning truck out of the box. A top-of-the-line kit is $300 new, but I know many guys who started off with a $250 RTR, swapped the motor, and now race competitively. The slower speed of stock trucks also means fewer broken parts, as crashes are less severe. Compare this to 4x4 SCT, which seems like a common entry point for new racers. The truck itself is very expensive, as is the motor and speed control, which must be really powerful.

Why it sucks:

  • It gets expensive - This is common to all SCTs.  The two major expendable items are tires and bodies. Compared to buggy, SCT tires are $25/pair and buggy tires are $12/pair. SCT bodies are $40 and last a couple months; buggy bodies are $25 and last forever. I've found that SCT tires don't last as long as buggy tires either, but it depends on the track surface you're racing on and your mileage may vary.
  • It's slow - The low speed and power can be frustrating for some people. I've got no problem keeping up with the faster cars on the track, but for someone who can't keep to the line very well, they're going to be bouncing off jumps and coming short very often. Also, though it's entirely subjective, some people won't be happy with a "weak" car, and would rather spend more on a powerful motor. I don't really care about how strong and manly my toy car is, so I don't really find this to be an issue.

Though I’m starting to get back in to Stock Buggy, I expect to be racing in Stock SCT for a long time to come.

Track Day Log: July 21st, 2013

Practice Goals

Improvement Focus

Racing stock buggy/switching between buggy and truck. Making setup changes to my truck now that I have time and shock oil.

Performance Outcome

Pretty poor. I showed up late to the track, and didn't have time to eat anything. Operating on caffeine alone, I drove very poorly and got angry. I missed the buggy main and quit halfway through the truck main because I was getting too angry.

What I learned: I need to manage my food intake before a race properly. Also, new tires would be a good idea.

Contributing Factors

Car Setup

22 Buggy:

  • Replaced shock oil. Was extremely dirty. I need to replace this more frequently.
SC10.2:
  • Replaced shock oil with Losi 40/30 F/R. Rear traction seemed to improve, truck seems more stable now.
  • Tires need to be changed. Fresh tires should be better on wet stuff, maybe. Whatever it is, these bar-codes are worn out.

Track Conditions

Races were at 1PM, so the track was damper than Saturday. Cars weren't as stable and I flipped over way too much.


Race Results

Stock Buggy: Qualified last, DNS.
Stock Truck: Qualified 4th, DNF.

Track Day Log: July 20th, 2013

Practice Goals

Improvement Focus

  • Learn to handle new truck. Make adjustments if necessary. Gather setup info from other racers.
  • Average lap times in the 18s, record at least one 17 

Practice Outcome

  • At the end of the day, my truck felt like it handled just like my old one. I don't think my racing line changed at all.  Gearing set properly at 25/76.
  • In the morning, I was driving pretty poorly, with laps like 20 and 21 seconds happening frequently. In the afternoon, I got them down to 18s successfully. I don't remember if I got a 17 during practice, but during the qualifiers, I got a couple 17.9s, and during the main, I got a 17.7, with a top 10 average of 18.7

Contributing Factors

Car Setup

Changes to SC10.2:
  • Ride height lowered slightly - No change
  • Bald bar-codes instead of Rebars - Significant traction improvement
  • 25T pinion, instead of 24 - Slightly quicker, could hit triple for longer.
  • Diff loosened 1/8th turn - Reduced oversteer, but also reduced straight line speed.

Track Conditions

Track was very damp, and weather was humid, making it take longer for the track to dry out and improve traction.

Race Results

Qualified fourth, finished second.

SC10.2 Setup July 19th 2013

This is the kit-stock setup I'm taking to the track this weekend.
[SC10.2 Kit stock setup sheet]

22B Setup July 14th 2013

After trying out mid motor for a while, with little success on our clay tracks, I switched to rear motor, following the kit setup pretty much verbatim.
[Setup Sheet]

XXX-SCT setup July 13th 2013

This was the state of my original truck on its last race, before I retired it and switched to an SC10.2. [Setup Sheet]

About this Blog

This blog is intended to be a "web log" in the most literal sense. I am going to keep track of the changes I make to my cars, the way I drive, and the track conditions to see how they affect performance. There may be the occasional "how-to" or opinion post, but I don't expect this to be a blog that anyone would subscribe to.

I'm going to shoot for one summary log post per track visit, and a non-log post every Wednesday.

I only wish I'd have started it sooner...